marcuslee
Jan 14, 2008
Creating an Image Map
By: Mark Lee
January 10, 2008Download a zip file containing an example
An image map is a picture with clickable regions. Image maps are typically found on WebPages as navigational tools, allowing users to click on pictures or sections of a picture to go to other pages. But, an image map can be used for a lot of other things.
A Few Examples
An image map could be used to simulate irregularly shaped buttons.
An image map could be used in a point and click type game, such as the popular Nancy Drew series. The player would navigate rooms, pick up objects, dial numbers on a cell phone, etc ... just by clicking the right region of the pictures.
Any map could be used to learn geography. The program would ask the user to locate something on the map, and the user would simply click in the right region.
Young kids could learn their body parts by clicking on an image of the human body. This demo shows such an application.
How To Create an Image Map
Create an image with solid colored regions. Bitmaps (.bmp) take up a lot of space, so using a compressed format may be the better option. Either .gif or .png would be an appropriate choice. Since native Liberty BASIC only supports bitmaps, a 3rd party dll is required for loading another image format. I used PBImage DLL by Dean Hodgson to load a png file.
The next step is to convert the RGB color codes of the solid color regions to single numbers, which are used by windows to read pixel values. I used the following code to do this.
[begin]
input red
input green
input blue
print RGB(red, green, blue)
input again$
if again$ = "y" then [begin]
end
Function RGB(red, green, blue)
RGB= red + (green * 256) + (blue * 65536)
End Function
Now, write a program to scan
'index the pixels
PixelNumber = 1
for yVar = 0 to 629 'Cycle through the height of the image to be scanned
for xVar = 0 to 319 'Cycle through the width of the image to be scanned
pixelLong = pixelLong(xVar, yVar)
Select Case pixelLong
Case 8421504 ' Face
Part$ = "1"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 16711553 ' Neck
Part$ = "2"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 16512 ' Shoulders
Part$ = "3"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 16646144 'Chest
Part$ = "4"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 254 ' Arms
Part$ = "5"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 131071 ' Hands
Part$ = "6"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 16711807 ' Stomach
Part$ = "7"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 16744448 ' Hips
Part$ = "8"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 98304 ' Legs
Part$ = "9"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case 8388863 ' Feet
Part$ = "10"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
Case Else 'Non Body Part
Part$ = "0"
PUT #Body, PixelNumber
PixelNumber = PixelNumber + 1
End Select
next xVar
next yVar
Such a program
The use of a few API/DLL calls, including the GetPixel function, will be required. It is also necessary to retrieve the device context of the graphic box. Release that device context before exiting the program to free memory.
FunctionpixelLong(xVar,pixelLong(hDC, xVar, yVar)
hGBox = hWnd(#t.box)hDC = hDC(hGBox)Open "gdi32"for DLL as #gdiCallDLL#gdi,#gdi32, "GetPixel",_
hDC as Ulong,_
xVar as Long,_
yVar as Long,_
pixelLong as Long
Close #gdiEnd Function
Function hDC(hGBox)
CallDLL #user32, "GetDC",_
hGBox as Ulong,_
hDC as Ulong
End Function
Function LoadImage(index, file$)
calldll #pb, "IxGetImage",_
index as long,_ 'an index number assigned by the programmer
file$ as ptr,_ 'name of image file on disk
hImage as ulong 'returns handle of image in memory
loadbmp "pic", hImage
End Function
' Now release the DC just once at the end of the scan
CallDLL#user32,"ReleaseDC", _
hGBox as Ulong, _
hDC as Ulong, _
result as Long
wait
[quit]
Unloadbmp "pic"
Close #Body
Close #t
Close #pb
EndFunctionFunction hDC(hGBox)Open "user32" for dll as #userCallDLL #user, "GetDC",_hGBox as Ulong,_hDC as UlongClose #userEnd Function
Each clickable region can have a separate picture associated with it. The new picture may replace the old picture when the mouse moves over the region or when a mouse button is either pressed or released. For that matter, a different picture could be triggered with each of the mentioned events. Options at this point are only hindered by your imagination.
The following code snippet shows the Image Map program obtaining the body part information from the Random Access File created by the Image Scan Program. The clicked color is compared to the stored colors using a Select Case routine.
[go]
xCur = MouseX
yCur = MouseY
if yCur > 0 then RecordNum = (yCur * 317) + xCur + 1
if yCur = 0 then RecordNum = xCur + 1
Gettrim #dat, RecordNum
Select Case Part$
Case "0"
#t.box, "Drawbmp face 0 0; Discard"
Case "1"
#t.box, "Drawbmp neck 0 0; Discard"
Case "2"
#t.box, "Drawbmp shoulders 0 0; Discard"
Case "3"
#t.box, "Drawbmp chest 0 0; Discard"
Case "4"
#t.box, "Drawbmp arms 0 0; Discard"
Case "5"
#t.box, "Drawbmp hands 0 0; Discard"
Case "6"
#t.box, "Drawbmp stomach 0 0; Discard"
Case "7"
#t.box, "Drawbmp hips 0 0; Discard"
Case "8"
#t.box, "Drawbmp legs 0 0; Discard"
Case "9"
#t.box, "Drawbmp feet 0 0; Discard"
Case "n" ' No Body Part
End Select
Wait
The Image Scan program included in the download at the top of this article demonstrates the scan step, and the Image Map program demonstrates using the stored information to simulate an image map.
I would like to thank Alyce Watson for the API and GDI knowledge she so generously shares, Dean Hodgson for the DLL used in my code example, which can be downloaded from |Alyce's site , and I would like to thank Janet for her suggestions and tips.