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kentpollard
Dec 5, 2012
- "Reverted to Mar 8, 2012 11:36 pm: Removed Spam"
kentpollard
Dec 5, 2012
- "Reverted to Mar 8, 2012 11:36 pm: Removed Spam"
2D Game Physics - Part II - Acceleration
-Table of Contents
Acceleration
In some games accelerating objects is needed to show a speed increase. In this example we see how adding a constantacceleration value to the speed of a missile increases the distance traveled each time the graphic screen is updated.